{"id":45170,"date":"2025-10-24T18:19:32","date_gmt":"2025-10-24T10:19:32","guid":{"rendered":"https:\/\/www.1ai.net\/?p=45170"},"modified":"2025-10-24T18:20:43","modified_gmt":"2025-10-24T10:20:43","slug":"sora2%e6%95%99%e7%a8%8b%e7%8e%a9%e6%b3%95%ef%bc%8c10%e4%b8%aa%e7%83%ad%e9%97%a8%e8%a7%86%e9%a2%91prompt%e6%8f%90%e7%a4%ba%e8%af%8d","status":"publish","type":"post","link":"https:\/\/www.1ai.net\/en\/45170.html","title":{"rendered":"Sora2 tutorial, 10 hot videos Prompt hints"},"content":{"rendered":"<p>recent <a href=\"https:\/\/www.1ai.net\/en\/tag\/sora2\" title=\"_Other Organiser\" target=\"_blank\" >Sora2<\/a> The ability to create a combination of acoustics, which is rapidly popular after the launch, often has the effect of making the picture false, but it may sometimes also have the impression that:<br \/>\nIt's clear enough, it's smooth, but sometimes it's still fake<br \/>\nIt's like a perfect simulation, but it doesn't feel like it's been recorded on camera\u3002<\/p>\n<p>The reasons for this are:<a href=\"https:\/\/www.1ai.net\/en\/tag\/ai%e8%a7%86%e9%a2%91\" title=\"[View articles tagged with [AI Video]]\" target=\"_blank\" >AI Video<\/a>It's all about..<strong>element<\/strong>And the real video contains..<strong>Physical law + Photographic language + human intent<\/strong>.<br \/>\nSo, when generating videos, some detail supplementing techniques are needed to stabilize more authentic videos with an AI video tool like Sora2\u3002<\/p>\n<p>Photons: unified \u201ctime, weather and material logic\u201d<\/p>\n<p>In all of the \"false\" sources, it's not possible to find out<strong>Mistakes are the most deadly<\/strong>I DON'T KNOW. AI MAY HAVE LEFT THE SUN TO THE RIGHT, BUT THE SHADOW TO THE LEFT; OR THE STREET IS WET, BUT THE REFLECTION IS FLAT. THE BOTTOM LOGIC OF THE REAL PICTURE IS THE \"CAUSAL CHAIN OF LIGHT\" \u2014 WHERE THE SUN IS, WHERE THE GROUND IS WET, WHETHER THE AIR IS MIST, AND HOW THE MATERIALS REFLECT\u3002<\/p>\n<p>Recommendations<\/p>\n<ul>\n<li>Clear time frame (morning, golden hour, night)<\/li>\n<li>Specify light direction and color temperature<\/li>\n<li>Weather determines reflection and colour saturation<\/li>\n<li>Reflectors such as \u201cwetland surface\u201d \u201cmetal\u201d \u201cglass\u201d<\/li>\n<\/ul>\n<p><strong><a href=\"https:\/\/www.1ai.net\/en\/tag\/prompt\" title=\"[View articles tagged with [Prompt]]\" target=\"_blank\" >Prompt<\/a> Example:<\/strong><\/p>\n<p>In a golden hour on the streets of the city, the sun shines from behind the right side of the picture, and the ground is slightly damp and luminous as it has just rained\u3002<br \/>\nThere is a mist in the air, a lower contrast in far-off buildings and a reflection of the evening sun in glass windows\u3002<br \/>\nThe person walks in a warm light, the shadow is in the same direction as the light, and the whole color is warm\u3002<\/p>\n<p>A city stoned at gold hoour, sunlight coming from the back-right, wet effective only returning the light.<br \/>\nA bright list of problems in the air.<br \/>\nA person walks through the scene, shadows sign with the light time, over the warm and finemic.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-45171\" title=\"b41b5c35g00t4msjr021md0004w008wm\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2025\/10\/b41b5c35g00t4msjr021md0004w008wm.gif\" alt=\"b41b5c35g00t4msjr021md0004w008wm\" width=\"176\" height=\"320\" \/><\/p>\n<p>Handheld lenses: entry of traces of \u201chuman operator\u201d<\/p>\n<p>Real video is almost never completely stable. Even if filmed with clouds, there will be small breath swings and a slight rise and steady\u3002<br \/>\nTHE \"PERFECT STABILITY\" CREATED BY AI CAN BE SEEN AS FALSE AT FIRST SIGHT. SO WE'RE GOING TO MAKE A LITTLE BIT OF HUMAN IMPERFECTION\u3002<\/p>\n<p>Recommendations<\/p>\n<ul>\n<li>ADD A SLIGHT DITHER (RANGE 0.8% ~ 1.2%)<\/li>\n<li>Keep \"stable-stable\" inertia when the lens moves (approximately 0.3 seconds)<\/li>\n<li>focus occasionally moves slightly back to the main body (focus hunting)<\/li>\n<\/ul>\n<p>** Prompt Example:**<\/p>\n<p>The scene of the interview, which was taken with a hand-held camera, was slightly shaken up and down\u3002<br \/>\nThe cameraman's breathing caused a change in the pacing of the picture, with the focus being on occasional deviations from the person's speech before being automatically pulled back\u3002<br \/>\nThe whole is stable but non-mechanized, preserving a real human sense of hand\u3002<\/p>\n<p>A handhold interviewed scene, bright vertical micro-shake as the operator breaks.<br \/>\nThe funus Drifts pretty much away from playing spiech, then mostly resturns.<br \/>\nOverall stable yet organized, conviving a human-held camera feel.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-45172\" title=\"f40f4cfg00t4msjr02ijd0004w008wm\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2025\/10\/af40f4cfg00t4msjr02ijd0004w008wm.gif\" alt=\"f40f4cfg00t4msjr02ijd0004w008wm\" width=\"176\" height=\"320\" \/><\/p>\n<p>3 Deep and Focus: Let's have a visual logic<\/p>\n<p>OUR EYES ARE NOT ALL CLEAR, OUR ATTENTION IS ALWAYS SHIFTING. IF EACH FRAME IS CLEAR, IT LOOKS LIKE ANIMATED\u3002<br \/>\nDeep of Field and Rak Focus are the most effective \u201creal signals\u201d\u3002<\/p>\n<p>Recommendations<\/p>\n<ul>\n<li>Simulate the smooth transition of Focus from the Foreground Background<\/li>\n<li>specify focal length (35mm or 50mm) and aperture (f 2.0~2.8)<\/li>\n<li>controls the focal time of approximately 2 seconds, using natural curves (ease in-out)<\/li>\n<\/ul>\n<p>** Prompt Example:**<\/p>\n<p>cameras use a 50 mm lens, arctic f\/2.0\u3002<br \/>\nThe focus is on the eye of the prospective person at the start of the lens, and in two seconds the focus is slowly drawn to a distant bus station\u3002<br \/>\nWhen the context is clear, the outlook becomes soft, and the light is wide-eyed\u3002<\/p>\n<p>Camera with 50mm lens, apreture f\/2.0.<br \/>\nOver 2 seconds, rack Focus Saint.<br \/>\nThe background becomes clear as the foreground softly blacks, bokeh highlights take a cat-eye share.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-45173\" title=\"f6724987g00t4msjr020nd0004w008wm\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2025\/10\/f6724987g00t4msjr020nd0004w008wm.gif\" alt=\"f6724987g00t4msjr020nd0004w008wm\" width=\"176\" height=\"320\" \/><\/p>\n<p>4. Optical defects: making the lens slightly imperfect<\/p>\n<p>Perfect images are often not credible. Real lenses can produce weak dark angles, colour differentials, dizziness and even sensor noise\u3002<br \/>\nThese little flaws, like \"Fingerprints of the Real World.\"\u3002<\/p>\n<p>Recommendations<\/p>\n<ul>\n<li>DARK ANGLE CONTROLLED AT 5%~8%<\/li>\n<li>allows light flares in highlight<\/li>\n<li>Keep dark light noise, unmistakable texture<\/li>\n<\/ul>\n<p>** Prompt Example:**<\/p>\n<p>THE FOUR CORNERS OF THE PICTURE HAVE A SLIGHT DARK ANGLE OF ABOUT 51 TP3T, AND THE LIGHT SOURCE OF THE UPPER LEFT CORNER FORMS A DIM LENS LUMBER\u3002<br \/>\nThe high contrast edges are thinly coloured and the dark is slightly granular noise, but the details remain clear\u3002<br \/>\nThe overall optical sense is real natural\u3002<\/p>\n<p>Slight 5% vignette around cops, a soft lens flore from the top-left light time.<br \/>\nMinor chromatic aberration on high-level edges, but poorly prepared.<br \/>\nOverall images feel normally.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-45176\" title=\"5484ec7fg00t4msjr02pd000dw007nm\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2025\/10\/5484ec7fg00t4msjr02pdd000dw007nm.gif\" alt=\"5484ec7fg00t4msjr02pd000dw007nm\" width=\"500\" height=\"275\" \/><\/p>\n<p>MICRO-ACTIONS: BREAKING THE \"PERFECT POSTURE\" OF AI<\/p>\n<p>THE AI CHARACTERS ARE OFTEN TOO FLUID, TOO PRECISE, AND THERE IS NO SUCH \"MINORITY\" MISTAKE. BUT IT'S THESE IMPERFECTIONS THAT MAKE PEOPLE MORE REAL AND LIVE\u3002<\/p>\n<p>Recommendations<\/p>\n<ul>\n<li>Add \"Slight correction\" to action<\/li>\n<li>Simulation of \"reaction chain\": disturbance \u2192 compensation \u2192 recovery<\/li>\n<li>We'll have to match the face with the body<\/li>\n<\/ul>\n<p><strong>Example:<\/strong><\/p>\n<p>One man walked through the crowd with coffee and was slightly hit in the back cup\u3002<br \/>\nHe's unconscious to hold the cup with his other hand and smiles are harmless\u3002<br \/>\nThe surface of the liquid was fine, and calm was restored after one second\u3002<\/p>\n<p>A man carrying Coffee gets lightly burned in a Crowd; the cup lights lightly.<br \/>\nHe apparently sets it with his other hand and formulaely.<br \/>\nTiny ripples form on the coffee's sunface, setting after about a second.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-45174\" title=\"b6d632dfg00t4msjr02ucd0004w008wm\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2025\/10\/b6d632dfg00t4msjr02ucd0004w008wm.gif\" alt=\"b6d632dfg00t4msjr02ucd0004w008wm\" width=\"176\" height=\"320\" \/><\/p>\n<p>6. Material authenticity<\/p>\n<p>THE MOST COMMON PROBLEM WITH AI GENERATION IS THAT ALL MATERIALS ARE TOO CLEAN. SKIN LIKE PLASTIC, CLOTHES LIKE STICKERS. THE REAL WORLD IS FULL OF DETAILS: TEXTURE, WEAR, REFLECTION, DUST\u3002<\/p>\n<p>Recommendations<\/p>\n<ul>\n<li>Clear description of material type and texture (clothes, metals, glass)<\/li>\n<li>Give the surface state (old, sand, scratches)<\/li>\n<li>Make sure the light is \"validating\" these senses<\/li>\n<\/ul>\n<p>** Prompt Example:**<\/p>\n<p>On the 4 p.m. street, a young woman stood in the sun waiting for her friend\u3002<br \/>\nThe sun is irradiated from the top right of the picture, with an angle of about 35 degrees, to form natural warm light\u3002<br \/>\nShe was wearing a light-mite needle knitted top, soft fabric, clear fibre texture and fine wrinkles<br \/>\nThe jeans are thick and have slight wear marks on the knee<br \/>\n(b) Deep brown leather bags with slightly old surfaces, small creases and reflecting light on their shoulders<br \/>\nHer skin has natural pores and light oil, and the sun forms a small dispersion through silk on her cheeks<br \/>\nThe window in the background shows her blurry reflection, with a slight high-light scroll on the edge of the glass<br \/>\nTHE COLOUR IS WARM (ABOUT 4800 K) AND THE OVERALL EXPOSURE IS NATURAL, AND THE LIGHT INTERACTS WITH THE MATERIAL IN A VERY DELICATE WAY\u3002<\/p>\n<p>A young woman stands on a city set at 4 p.m., coming from the upper right at a 35\u00b0 angle.<br \/>\nShe wears a light beige knitted sweeter with vision fiber texture and soft wrinkles,<br \/>\npaed with brightly born soldiers with subtle fading around the knees.<br \/>\nA dark brown side bag hangs on her shoulder, showing natural circumstances and specular highlights along the stupes.<br \/>\nHer skin depends on the power and a genre of her; sunlight diffuses only through her hair, making sure that it's clear that she's safe.<br \/>\nBeside her, a gals shop window provides a safebred silhouette, with specular glints slinging as the camera moves.<br \/>\nColorado is around 4800K, overtly warm and natural, with convincing physical-light intaction that feels full-time.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-45175\" title=\"59e26164g00t4msjr0301d000dw007nm\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2025\/10\/59e26164g00t4msjr0301d000dw007nm.gif\" alt=\"59e26164g00t4msjr0301d000dw007nm\" width=\"500\" height=\"275\" \/><\/p>\n<p>7. Environmental power: wind, air, particle resonance<\/p>\n<p>When the wind blows out, it should be more than just head-starting. Clothes, dust, flags and even dust in the sunbeams should be followed\u3002<br \/>\nTHE PHYSICAL UNITY OF THE REAL WORLD IS OFTEN IGNORED BY AI\u3002<\/p>\n<p>Recommendations<\/p>\n<ul>\n<li>Specify wind speed and direction<\/li>\n<li>Describe the delayed reaction of clothing, hair<\/li>\n<li>Let the dust float with the wind and be visible in reverse light<\/li>\n<\/ul>\n<p><strong>Example:<\/strong><\/p>\n<p>The breeze passed from left to right, with the person ' s long hair tectonics and a slight delay in swinging the shoulder belt\u3002<br \/>\nThe dust floating in the air and sunlight form visible beams and move in the same direction\u3002<\/p>\n<p>A gentleman blows left to right, laid his way, shoulder strip swinging with light play.<br \/>\nFloating must parties catch the sunlight beams, moving consistently with the wind direction.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-45178\" title=\"c853bfe7g00t4msjs030gd000dw007nm\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2025\/10\/c853bfe7g00t4msjs030gd000dw007nm.gif\" alt=\"c853bfe7g00t4msjs030gd000dw007nm\" width=\"500\" height=\"275\" \/><\/p>\n<p>8. Camera logic<\/p>\n<p>THE VIDEO GENERATED BY AI TENDS TO IGNORE THE INTENT OF THE PHOTOGRAPHER. BUT THE MOVEMENT OF THE REAL SHOT IS NOT RANDOM, BUT RATHER WANTS TO SHOW THE AUDIENCE\u3002<\/p>\n<p>Recommendations<\/p>\n<ul>\n<li>The altitude is about 1.6 meters<\/li>\n<li>Use \"Push-Stand-Stand-Silver\" structure<\/li>\n<li>\u266a The future holds back \u266a<\/li>\n<\/ul>\n<p><strong>Example:<\/strong><\/p>\n<p>The camera moved slowly from right to left at eye height\u3002<br \/>\nForegrounders occasionally block images and add layers\u3002<br \/>\nFive seconds will be set for the lead, and then the end will be with the roadman\u3002<\/p>\n<p>Camera tracks right to left ate level.<br \/>\nOccidental passersby the rame, adding depth.<br \/>\nAt 5 seconds, the shot sets on a media close-up, ending with a natural occult.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-45177\" title=\"daf65376g00t4msjs02u8d000dw007nm\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2025\/10\/daf65376g00t4msjs02u8d000dw007nm.gif\" alt=\"daf65376g00t4msjs02u8d000dw007nm\" width=\"500\" height=\"275\" \/><\/p>\n<p>Microstory: give the picture \u201ca reason\u201d<\/p>\n<p>EVEN MORE BEAUTIFUL, IF THE PERSON HAS NO PURPOSE, IT'S LIKE AI'S POSER. EVEN THE SIMPLEST ACTIONS \u2014 WATCH, SHELTER, HEAD-UP \u2014 ARE CREDIBLE WHEN THERE ARE CAUSES AND CONSEQUENCES\u3002<\/p>\n<p>** Prompt Example:**<\/p>\n<p>The girl waits for the bus at the weather station, and her cell phone alerts are two minutes away\u3002<br \/>\nShe looked at the watch, looked up, the bus came and splattered, and she took a step back\u3002<br \/>\nThe car stopped and she confirmed that it had not fallen and then got in the car\u3002<\/p>\n<p>A girl waits at a bus stop on a clocky day; her phone hands, \"bus in 2 minutes.\"<br \/>\nShe checks her watch, looks up; as the bus splashes toward her, she steps back.<br \/>\nAfter it stops, she plans to make sure she didn't forget her umrrella, then boards.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-45179\" title=\"689da1a7g00t4msjr033od000dw007nm\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2025\/10\/689da1a7g00t4msjr033od000dw007nm.gif\" alt=\"689da1a7g00t4msjr033od000dw007nm\" width=\"500\" height=\"275\" \/><\/p>\n<p>10. Retention defects<\/p>\n<p>The trueness of the documentary is often the result of little defects that the naked eye cannot detect. Slight film particles, rolling shutter tilts, motion blurs, these details break the \"Ai.\"\u3002<\/p>\n<p><strong>Example:<\/strong><\/p>\n<p>a slight rolling shutter tilts in a fast smoothing lens<br \/>\nThe image is a bit of a film particle, and there are traces of microcompression on the edge but the details are still readable\u3002<br \/>\nThe whole color is slightly saturated, and the documentary quality is maintained\u3002<\/p>\n<p>During a fast pan, bright rolling-shutter skeptics.<br \/>\nYou know, I'm not sure if you're going to do this, but I'm going to do it.<br \/>\nColors are subtly detached for a documentary tone.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-45180\" title=\"d2952ac0g00t4msjs030ad000dw007nm\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2025\/10\/d2952ac0g00t4msjs030ad000dw007nm.gif\" alt=\"d2952ac0g00t4msjs030ad000dw007nm\" width=\"500\" height=\"275\" \/><\/p>\n<p><strong>Conclusion<\/strong><\/p>\n<p>Sora2 and the power of the AI video tool is that it simulates everything, but the key to \"real\" is..<strong>limitation<\/strong>- To give it rules, physics, inertia, mistakes, it's like humans. Don't pursue perfection<strong>Seek imperfect logic<\/strong>I DON'T KNOW. YOU NEED TO LOOK AT THE SHADOWS, THE LENSES TO BREATHE, AND THE WIND TO BREATHE. WHEN ALL OF THIS IS REASONABLE AND APPROPRIATE, THE VIDEO GENERATED BY AI BEGINS TO BE \u201cTEMPERATURE\u201d\u3002<\/p>","protected":false},"excerpt":{"rendered":"<p>Recently, Sora2 was rapidly popular, and its ability to create a mix of sound paintings often has the effect of making the picture fake, but it's probably the same feeling sometimes: it's clear enough, it's moving smoothly, but sometimes it's still \"false\" -- like a perfect simulation, without the feeling of \"recorded in camera.\" The reason for this is that the AI video is generated by content, while the real video contains physical law + photographic language + human intent. So, when generating videos, some detail supplementing techniques are needed to stabilize more authentic videos with an AI video tool like Sora2. Photon: The unified \u201ctime, weather and material logic\u201d is the most lethal of all \u201cfake\u201d sources. A<\/p>","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[149,144],"tags":[956,5321,192,7794],"collection":[302],"class_list":{"0":"post-45170","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"hentry","6":"category-jiaocheng","7":"category-baike","8":"tag-ai","10":"tag-prompt","11":"tag-sora2","12":"collection-prompt"},"acf":[],"_links":{"self":[{"href":"https:\/\/www.1ai.net\/en\/wp-json\/wp\/v2\/posts\/45170","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.1ai.net\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.1ai.net\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.1ai.net\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.1ai.net\/en\/wp-json\/wp\/v2\/comments?post=45170"}],"version-history":[{"count":0,"href":"https:\/\/www.1ai.net\/en\/wp-json\/wp\/v2\/posts\/45170\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.1ai.net\/en\/wp-json\/wp\/v2\/media?parent=45170"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.1ai.net\/en\/wp-json\/wp\/v2\/categories?post=45170"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.1ai.net\/en\/wp-json\/wp\/v2\/tags?post=45170"},{"taxonomy":"collection","embeddable":true,"href":"https:\/\/www.1ai.net\/en\/wp-json\/wp\/v2\/collection?post=45170"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}