{"id":48558,"date":"2026-01-12T09:53:19","date_gmt":"2026-01-12T01:53:19","guid":{"rendered":"https:\/\/www.1ai.net\/?p=48558"},"modified":"2026-01-09T17:56:00","modified_gmt":"2026-01-09T09:56:00","slug":"ai%e7%9f%ad%e5%89%a7%e5%85%a5%e9%97%a8%e6%95%99%e7%a8%8b%ef%bc%8c%e8%a7%92%e8%89%b2%e4%b8%80%e8%87%b4%e6%80%a7%e7%9f%ad%e5%89%a7%e8%a7%86%e9%a2%91%e6%95%99%e7%a8%8b%e5%85%a8%e6%b5%81%e7%a8%8b","status":"publish","type":"post","link":"https:\/\/www.1ai.net\/en\/48558.html","title":{"rendered":"INTRODUCTION TO THE AI SHORTS, ROLE-CONSISTENT SHORTS VIDEO COURSE"},"content":{"rendered":"<p>The core elements of the script (roles, scenes, props and special effects) and the spectroscopy were shared in the mandatory part of the script<\/p>\n<p><a href=\"https:\/\/www.1ai.net\/en\/48548.html\/\">I'M GOING TO GET AN I.A. SHORT PLAY<\/a><\/p>\n<p>The core task of this note is to adopt a list of detached characters, scenes, props, special effects<strong>Bean bun, dream<\/strong>Two tools, including<strong>Figure three, main scene, prop and special effects<\/strong>, provide precision material for the subsequent generation of spectroscopy images, with the core requirement being \u201cmapping and splitting lists, consistency of styles, meeting specifications\u201d ~<\/p>\n<p><strong>I. Core course objectives<\/strong><\/p>\n<p>Proficiency in the process of soybean bags, i.e., the production of living images from dreams, and the ability to describe accurate editorial tips in conjunction with the decomposition of scripts, leading to an efficient conversion of \u201ctext-required visual drawings\u201d<\/p>\n<p><strong>Note: [If a flying book is used, you can try to use a shortcut to the field, select a suitable model, and automatically generate a hint based on a visual description; if you use a bean bag for a cleavage, you can also generate a description attempt based on a bean bag, adjusted for a direct dialogue if it is not appropriate. ]<\/strong><\/p>\n<p>Example of flying book operation:<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-48561\" title=\"ac961c62j00t8lckh001qd000udhp\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2026\/01\/ac961c62j00t8lckh001qd000u000dhp.jpg\" alt=\"ac961c62j00t8lckh001qd000udhp\" width=\"1080\" height=\"485\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-48563\" title=\"673fc0j00t8lclh001bd000jip\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2026\/01\/673f8dc0j00t8lclh001bd000ji00jip.jpg\" alt=\"673fc0j00t8lclh001bd000jip\" width=\"702\" height=\"702\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-48560\" title=\"bce13a69j00t8l and 1001od000jx00jsp\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2026\/01\/bce13a69j00t8lcm1001od000jx00jsp.jpg\" alt=\"bce13a69j00t8l and 1001od000jx00jsp\" width=\"717\" height=\"712\" \/><\/p>\n<p><strong>2. Identification of criteria for the generation of character three viewes, scene maps, trophies and utensils to ensure that the drawing details fit the script set without bias or omission<\/strong><\/p>\n<p><strong>II. CONTEXT CONTEXT AND RESPONSIBILITIES<\/strong><\/p>\n<p>It is important to follow the previous splitting list in the drawings<strong>Keep the whole style consistent<\/strong>(e.g. phantom, reality, doubt, etc.) Avoiding material fragmentation and subsequent production<\/p>\n<p>The whole style story, suggest a style by which to look at the same kind of short play in the market<\/p>\n<p>(i) Third view of the person<\/p>\n<p><strong>1. Core requirements:<\/strong>Should include<strong>It's the three angles of the front, side and back<\/strong>Precision reduction of role haircuts, clothing, deformities, emblematic movements and detailed features (e.g., accessories, clothing trails), co-ordinated, unified<\/p>\n<p><strong>2. Key points:<\/strong>Identify the visual elements of character identity and character, mark differences in emotional state in different settings, and avoid inconsistencies in three view details<\/p>\n<p>3. Step of integrity:<\/p>\n<p>(1) We've sorted people's stories<\/p>\n<p>It's a small one<\/p>\n<p>Jiang Fubao: Visual age: 3 years old, female master, modern society animal, good, smart, independent, resilient, inexhaustible, vendetta. She died as a Chinese doctor after working overtime and overworking her three-year-old, who crossed the village of Jiangjiang in Tianling. The child was loved by his family, which allowed him to feel the warmth of her home, and she decided to live a good life with her own room for rental and a golden finger for hearing animals and plants<\/p>\n<p>(2) Generate corresponding role cards<\/p>\n<p>(3) Additional important information<\/p>\n<p>Identity and the background of the times and the appearance of the person, the style of the dress, for example: it's a farmer, it can't be a fancy dress, it has to be a character<\/p>\n<p>(4) Examples of birth maps (example role design)<\/p>\n<p>(5) The images produced are a three-view view of the person, his expression, his attitude is all on a one-size-size-fits-all image, which is divided by a dream, into three-views of the pure colour background and his face<\/p>\n<p>According to the profile, a corresponding role card is generated:<\/p>\n<p>[Phone Name]<\/p>\n<p>Visual age<\/p>\n<p>Sex<\/p>\n<p>[identity\/era background]<\/p>\n<p>[core character keyword]<\/p>\n<p>\"Specific Keyword\"<\/p>\n<p>\"Cress style\"<\/p>\n<p>Key Set\/Gold Finger<\/p>\n<p>\u266a Live graph hint \u266a<\/p>\n<p>[3 View Tips]<\/p>\n<p>\u2022 Heads:<\/p>\n<p>\u2022 Side:<\/p>\n<p>\u2022 On the back:<\/p>\n<p>Key additional information:<\/p>\n<p>I. Identity and the background of the times and the appearance of the person, and the style of the dress should be consistent, for example: this is a farmer, it cannot be a fancy dress, it must be the character<\/p>\n<p>2. It is important to be detailed by reference to the following requirements:<\/p>\n<p>Performing role design (Character Design), image style: 3D sensor-style UE5 rendering based on [role card], in turn producing [scale set table] [model set table] [ emoticon set table] [hatting table]:<\/p>\n<p>The role card<\/p>\n<p>\u2013 IMAGE STYLE: CG-STYLE CUISINE, CG-BASED ANIMATION<\/p>\n<p>\u2013 IDENTITY: FORMER INTERNET NETWORK ANIMAL PROGRAMMER, WHO TRAVELED OVER OVERTIME AND DIED IN THE SERVICE OF THE SANCTUARY OF HEAVEN, USING THE PERFORMANCE, KPI, PPT AS A MASTER OF SCIENCE\u3002<\/p>\n<p>\u2013 Characteristic characteristics: seemingly lazy, unstoppable, mouth-to-mouth-to-mouth, master poacher; well-defined, critical moment-to-time, serious, good at dismantling problems, developing processes, and stabilizing emotions. \u201cImpressed by the \u201cdry\u201d \u201cineffective effort\u201d and the belief that \u201cundoing something stupid is too hard\u201d\u3002<\/p>\n<p>\u2013 APPEARANCE \u2013 BLACK HAIR, ALWAYS A LITTLE BIT OF A MESS, BUT LONG PERIODS OF FATIGUE. THE UPPER BLACK T-SHIRTS, THE DARK ROBES WITH THE ELECTRIC VIBRATOR ON THE OUTSIDE, THE LOWER JEANS, AND THE FOOT ON THE \u201cSPIRITED SNEAKERS\u201d ARE AT ODDS WITH THE ANCIENT FRIAR\u3002<\/p>\n<p>\u2013 MARKER PROPS: THE MAGIC CHANGE IS SIMPLE, AND LOOKS LIKE AN OLD SMARTPHONE THAT POPS UP A PPT, A MIND MAP; A HAND-IN-HAND MARK THAT CAN DRAW FLOW CHARTS, FORMULAE, SHORT-LIVED WORDS AND LIGHT, AND STRAIGHT TO THE ESSENCE\u3002<\/p>\n<p>\u2013 Typical gold phrase: \u201cDon't use tactical diligence to cover up your strategic laziness \u2014 this is a cuisine, not a brick move.\u201d _Other Organiser<\/p>\n<p>1. Portion Sheet image style: 3D Monument UE5 rendering<\/p>\n<p>\u2013 Demonstrating role height comparison, main body ratio structure (head ratio 1:7)\u3002<\/p>\n<p>2. [Model Sheet \/ Turner] \/ Three View Image Style: 3D Sensor UE5 Render<\/p>\n<p>\u2013 Standard positive view: front, side, back\u3002<\/p>\n<p>3. \"Expression Sheet\" video style: 3D Monument UE5 rendering<\/p>\n<p>\u2013 Nine different facial expressions and emotions showing the role in 3x3 tables\u3002<\/p>\n<p>4. [Pose Sheet \/ Action Sheet] Imagestyle: 3D Discretion UE5 Render<\/p>\n<p>\u2013 Nine different positions, representative dynamics, representational features, representational character, motor characteristics, corresponding to classic gold sentences, displayed in 3x3 tables<\/p>\n<p>On the basis of the hint, you can figure out:<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-48562\" title=\"e3daa51ej00t8lcn2002ad00000jnp\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2026\/01\/e3daa51ej00t8lcn2002ad000mo00jnp.jpg\" alt=\"e3daa51ej00t8lcn2002ad00000jnp\" width=\"816\" height=\"707\" \/><\/p>\n<p>It's not hard to see the direct effects of bean buns, such as the fact that a person's face and pose are not working well, which may be too much of a hint, and it's really difficult to present on a map<\/p>\n<p>So it's better to separate the three-view and the face-portrait<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-48559\" title=\"5bcc0f5fj00t8lco00025d000t00k9p\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2026\/01\/5bcc0f5fj00t8lco00025d000ta00k9p.jpg\" alt=\"5bcc0f5fj00t8lco00025d000t00k9p\" width=\"1054\" height=\"729\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-48564\" title=\"4c492803j00t8lcof002cd000tv00asp\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2026\/01\/4c492803j00t8lcof002cd000tv00asp.jpg\" alt=\"4c492803j00t8lcof002cd000tv00asp\" width=\"1075\" height=\"388\" \/><\/p>\n<p><strong>For example, there is a message that directly provides role cards and face positions<\/strong>So no one's ever really thought about why the short play needs to produce these, not just positive, overall images of people<\/p>\n<p>That's actually..<strong>In order to keep the character in the short play, after all, the video character is dynamic, and the more details are provided in the picture, the less likely the problem will be<\/strong><\/p>\n<p>I didn't know much about it until I was in the end<strong>One key to generate three views<\/strong>The tools<strong>like oioii and seko<\/strong>It's mostly a one-click video platform, which is a direct three-view<\/p>\n<p>So, to make short play videos, you have to have three views, but you didn't know! So it's a 10-hour draw card, and it's numb to the pit<\/p>\n<p>Personally<strong>I mean, if you want to be stable, it's a bean wrap<\/strong><\/p>\n<p>(ii) Main scenario<\/p>\n<p><strong>1. Core requirements:<\/strong>Focus on the core scene, the type of retrofit, the overall atmosphere, the core set and the photo properties, the visual level of the core and the secondary areas, and the suitability of the drama<\/p>\n<p><strong>2. Key points:<\/strong>Controls the complexity of the scene, matching the aesthetic and subsequent spectroscopy (not too cumbersome to cause confusion in the spectroscopy), and the light effect needs to serve the scenery environment (e.g., a strange scene with low saturation)<\/p>\n<p>3. Step of integrity:<\/p>\n<p>(1) BASED ON THE SCENE MAP TIPBOARD (THE TIPWORD IS STILL BASED ON THE IMAGE DESCRIPTION IN THE SPECTROSCOPY AND IS EDITED USING THE AI TOOL)<\/p>\n<p>(2) Difficulty: Multiple angles of the scene<\/p>\n<p>THIS MULTI-PERSPECTIVE FIGURE NEEDS TO BE USED AS A BASE MAP BASED ON THE APPROPRIATE BASE MAP DRAWN IN (1), AND THE ISSUE IS LEFT TO AI FIRST<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-48565\" title=\"1 dc5da69j00t8lcp4002nd000to00lyp\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2026\/01\/1dc5da69j00t8lcp4002nd000to00lyp.jpg\" alt=\"1 dc5da69j00t8lcp4002nd000to00lyp\" width=\"1068\" height=\"790\" \/><\/p>\n<p>The effect of the dream:<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-48566\" title=\"9ce146bj00t8lcpg002ld000unyp\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2026\/01\/9ace146bj00t8lcpg002ld000u000nyp.jpg\" alt=\"9ce146bj00t8lcpg002ld000unyp\" width=\"1080\" height=\"862\" \/><\/p>\n<p>In fact, all kinds of graphics tools can try to do the above, but the results are mixed, so you can just choose your own satisfactory angle, and you can get plenty of pictures over and over again<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-48567\" title=\"d61bb13j00t8lcpv001zd000u000h5p\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2026\/01\/de61bb13j00t8lcpv001zd000u000h5p.jpg\" alt=\"d61bb13j00t8lcpv001zd000u000h5p\" width=\"1080\" height=\"617\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-48568\" title=\"50469365j00t8lcq7001fd000uchp\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2026\/01\/50469365j00t8lcq7001fd000u000chp.jpg\" alt=\"50469365j00t8lcq7001fd000uchp\" width=\"1080\" height=\"449\" \/><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-48569\" title=\"a8516e5dj00t8lcqi001ld000ucsp\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2026\/01\/a8516e5dj00t8lcqi001ld000u000csp.jpg\" alt=\"a8516e5dj00t8lcqi001ld000ucsp\" width=\"1080\" height=\"460\" \/><\/p>\n<p>(iii) Props<\/p>\n<p><strong>1. Core requirements:<\/strong>Core props need to be presented at multiple angles (head, side, state of use), with colours, materials, shapes and details related to role\/situation, with secondary prototypes as a clear basis<\/p>\n<p><strong>2. Key points:<\/strong>The size of the prop needs to be coordinated with the role, scene ratio to avoid an imbalance in size, and the detail of the prop directly influences the authenticity of the subsequent spectroscopy<\/p>\n<p>3. Phrasing + Figure<\/p>\n<p>Prompt tip<\/p>\n<p>(a) A three-view combination of 16:9-scale props, based on the structure of the pedagogy reference map (a complete consistency)<\/p>\n<p>Each map contains a standard face-to-face view of the front, side, back, with a clean white base\/no shadow, no person\/scene\/negative elements, and a design sense for the layout profession, with clear design features<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-48570\" title=\"89f79a56j00t8lqv0024d000qo00nop\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2026\/01\/89f79a56j00t8lcqv0024d000qo00nop.jpg\" alt=\"89f79a56j00t8lqv0024d000qo00nop\" width=\"960\" height=\"852\" \/><\/p>\n<p>(iv) Special effects maps<\/p>\n<p><strong>1. Core requirements:<\/strong>Revert special effects names, trigger scenes, visual styles, colours and dynamic logic, with dynamic orientations (e.g., the spread of magic effects) for static effect maps<\/p>\n<p><strong>2. Key points:<\/strong>Combine short play speed, special effects do not allow for complex redundancies, visual effects match scenes, roles, avoiding noise, priority for recognition<\/p>\n<p>3. Phrasing + Figure<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-48571\" title=\"9742f7caj00t8lcr7001wd000qumrp\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2026\/01\/9742f7caj00t8lcr7001wd000qu00mrp.jpg\" alt=\"9742f7caj00t8lcr7001wd000qumrp\" width=\"966\" height=\"819\" \/><\/p>\n<p>RECOMMENDATION: IN MANY CASES, THE SPECIAL EFFECTS ARE EXPRESSED WITH PRECISION, SO IT IS SUGGESTED THAT SMALL PARTNERS USE PHOTO INVERTS TO ALLOW AI TO GENERATE A TEXT MESSAGE FOR YOU<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-48572\" title=\"1d3c9c62j00t8lcr0027d000tc00lkp\" src=\"https:\/\/www.1ai.net\/wp-content\/uploads\/2026\/01\/1d3c9c62j00t8lcrr0027d000tc00lkp.jpg\" alt=\"1d3c9c62j00t8lcr0027d000tc00lkp\" width=\"1056\" height=\"776\" \/><\/p>\n<p><strong>Tool exercise: bean bag + dream use instructions and attention<\/strong><\/p>\n<p>(I) BEAN BAG (AI GENERATION+PHRASING TOOL)<\/p>\n<p>1. Core uses<\/p>\n<p>Fits to generate a third view of the person, a simple prop and a graph of the effect, while supporting the optimized hint<strong>(Attemption for poor performance of the dream map, adjust accuracy with bean buns)<\/strong>It's good for a little white<\/p>\n<p>2. Operational processes<\/p>\n<p><strong>(1) Phrasing:<\/strong>Based on splitting list, press<strong>Core Elements + Details + Style Requirements + Perspective Requirements<\/strong>Build hints<\/p>\n<p><strong>(2) Generating operation:<\/strong>Opens the bean bag, selects the Image Generation function, pastes the hint, sets the size of the picture (mainly for a uniform format) and clicks to generate it<\/p>\n<p><strong>(3) Effect adjustment:<\/strong>If you generate graph detail deviations, add amendments to the original hint and recreate<\/p>\n<p>3. Notes<\/p>\n<p>(1) Precision is required to avoid vague expressions (e.g., \u201cgood-looking clothing\u201d instead of \u201cwhite shirt plus black suit pants with buttons on his sleeve\u201d)<strong>The more the details, the more the effects fit<\/strong><\/p>\n<p>(2)<strong>When a third view of a person is generated, the three views and three perspectives (specific face, side, back) are identified<\/strong>, otherwise it is easy to produce a single perspective<\/p>\n<p>(3)<strong>We need to avoid adding too many elements at a time<\/strong>Easier to create muddled and unbalanced maps, with step by step to optimize details<\/p>\n<p>(4) After generation<strong>Save original maps in a timely manner, indicating the corresponding role\/protocol name<\/strong>Facilitation of subsequent classification management<\/p>\n<p>(ii) The dream (visualized biographic tool, with emphasis on scenery and atmosphere presentation)<\/p>\n<p>1. Core uses<\/p>\n<p><strong>It's a good way to generate major scenes, complex trophies and special effects with an atmosphere that is better than bean buns with a sense of quality and atmosphere<\/strong>Fitting requires material that enhances visual impact<\/p>\n<p>2. Operational processes<\/p>\n<p><strong>(i) Preparation of prior periods:<\/strong>Open a dream, log-in an account, create a local folder of material in advance (by \u201cperson\/scene\/props\/effects\u201d) to facilitate rapid archiving after generation<\/p>\n<p><strong>(2) Phrasing:<\/strong>Refinement of bean bean packs, supplementing the atmosphere and light description<\/p>\n<p><strong>(3) Parameter Settings:<\/strong>Select the corresponding model (4.5 4.1 can be tried) and adjust the resolution (suggested maximum resolution to ensure material clarity)<\/p>\n<p><strong>(4) Generate and fine-tune:<\/strong>Click to generate, using a \"local redraw\" feature correction (e.g., repositioning of the prop in the scene, additional details); or regenerated after optimization of the hint if the overall bias is large<\/p>\n<p>3. Notes<\/p>\n<p>(1) The \u201coutdoor\/outdoor\u201d \u201cwhole atmosphere\u201d and core scenes need to be identified when the scene is generated to avoid the generation of non-compliant scene elements<\/p>\n<p>(2) A slightly slower rate of dream generation than a bean bag, with complex image generation patiently waiting to avoid abortion<\/p>\n<p>(3) When the local redrawing is done, the precision box selects the area to be adjusted, and the hint is added only for the region<\/p>\n<p>(iii) Summary of adaptation scenarios for the two tools<\/p>\n<p><strong>1. Priority bean packs: three view of the person, simple trophies, phrase optimization, quick first draft<\/strong><\/p>\n<p><strong>2. Prioritization of the dream: main scenes, complex trophies, special effects with an atmosphere, material that needs to raise image quality<\/strong><\/p>\n<p><strong>3. Co-use: building basic tips and first drafts with bean buns to optimize details and atmosphere and improve the efficiency and quality of maps<\/strong><\/p>\n<p><strong>IV. Summary of learning and learning<\/strong><\/p>\n<p>(i) Core focus<\/p>\n<p>At the heart of the map<strong>\"Phrasing Precision + Tool Fitness\"<\/strong>, the precision of the split list directly determines the impact of the map, and it is difficult for vague splits to optimize the hint<\/p>\n<p>Bean buns and dreams each have an advantage in combining efficiency and quality, and white does not need a single tool, with a focus on selecting tools and fine-tuning indicators based on the type of material<\/p>\n<p>In addition, the mapping process needs to be refined and refined with patience in order to generate material that meets subsequent production requirements<\/p>\n<p>(ii) Real-time double-hatting<\/p>\n<p><strong>1. Achievements:<\/strong>Generation of three person viewes, major scenes, core trophies and special effects maps for the script, filed by category, consistent style of material, and basic details of the split list<\/p>\n<p><strong>2. Core issues:<\/strong>Imbalance in the proportion of the three-view side view of some of the characters and redundancy in the details of the complex scenario (following the need to optimize the hints and reduce non-core elements)<\/p>\n<p><strong>3. Optimizing direction:<\/strong>Increases in the accumulation of high-quality warning templates, which are tailored to optimize the representation of the number of people and the details of the scenes; exercises, i.e., dream local redrawing, parameter adjustment techniques, to improve the efficiency of material correction; and pre-emptions of life maps to optimize the details of the split list in advance<\/p>\n<p><strong>Additional matters of concern<\/strong><\/p>\n<p>1. All drawings generated require<strong>Unique style<\/strong>(b) Avoiding the drawings of people for cartoons and scenes, resulting in the subsequent fragmentation of the spectroscopy<\/p>\n<p>2.<strong>Backup in time<\/strong>All material (local + cloud) to avoid error and renaming<\/p>\n<p>3. Time frame<strong>Keeps the hint<\/strong>Subsequent materials of the same kind can be reused and optimized (there is a possible need for a coherent supplement) to improve productivity<\/p>\n<p>4. If there is a disproportionate deviation between the creation of the graphs and the splitting list, then the splitting list is retrofitted, then the hints are optimized to avoid a reversal of the end<\/p>\n<p>The core of the short play is not based on a single tool, but a combination of \"precision split\" + high-quality hints + tool fit\"<\/p>\n<p>For beginners, it is not necessary to pursue complex operations, to develop a splitting list, then to select a pair of tools based on the type of material, and to fine-tune the hints, so you can generate the material that fits the demand<\/p>\n<p>The third view of the person is refined, the scenery is organized in an atmosphere, the trophies are scaled up, the special effects map is re-adapted, and this logic is used to effectively reduce back-to-work and to provide a solid basis for subsequent lens production and video generation\u3002<\/p>\n<p>WITH THE ACCUMULATION OF LIFE-STUDIES AND THE CONTINUOUS OPTIMIZATION OF TIPS AND TOOL-USE TECHNIQUES, THE QUALITY AND EFFICIENCY OF MATERIAL CAN BE IMPROVED OVER TIME, AND THE PRODUCTION OF SHORT PLAYS IN AI CAN BE IMPROVED ~<\/p>","protected":false},"excerpt":{"rendered":"<p>THE CORE ELEMENTS OF THE SCRIPT (ROLES, SCENES, PROPS AND SPECIAL EFFECTS) AND THE SPECTROSCOPY ARE SHARED IN THE SCRIPT'S COMPULSORY COURSE ~ INTRODUCTION TO THE AI SHORT PLAY, GUIDE TO THE QUICK LEARNING OF THE SHORT PLAY SCRIPT DECOMPOSED ~ THE CORE TASK OF THIS NOTE IS TO PRODUCE A LIST OF THE ROLES, SCENES, PROPS, SPECIAL EFFECTS BASED ON THE DECOMPOSED CHARACTER OF THE SCRIPT DECOMPOSING, BASED ON THE ROLE, SCENES, PROPS, SPECIAL EFFECTS, THROUGH THE SOYBEAN BAG, I.E. THE DREAM'S TWO TOOLS, INCLUDING THE THIRD VIEW OF THE PERSON, THE MAIN SCENE, PROPS AND SPECIAL EFFECTS DIAGRAMS, TO PROVIDE ACCURATE MATERIAL FOR THE SUBSEQUENT PRODUCTION OF THE SPECTROS, AND THE CORE REQUIREMENT IS TO \u201cPLACATE THE DRAWING LIST, ONE STYLE, AND THE DETAILS ARE MET\u201d ~ ONE, THE CORE OBJECTIVE OF THE COURSE, 1<\/p>","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[149,144],"tags":[3765,6594],"collection":[],"class_list":["post-48558","post","type-post","status-publish","format-standard","hentry","category-jiaocheng","category-baike","tag-ai"],"acf":[],"_links":{"self":[{"href":"https:\/\/www.1ai.net\/en\/wp-json\/wp\/v2\/posts\/48558","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.1ai.net\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.1ai.net\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.1ai.net\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.1ai.net\/en\/wp-json\/wp\/v2\/comments?post=48558"}],"version-history":[{"count":0,"href":"https:\/\/www.1ai.net\/en\/wp-json\/wp\/v2\/posts\/48558\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.1ai.net\/en\/wp-json\/wp\/v2\/media?parent=48558"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.1ai.net\/en\/wp-json\/wp\/v2\/categories?post=48558"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.1ai.net\/en\/wp-json\/wp\/v2\/tags?post=48558"},{"taxonomy":"collection","embeddable":true,"href":"https:\/\/www.1ai.net\/en\/wp-json\/wp\/v2\/collection?post=48558"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}